Friday, 1 March 2013

Assignment 9: Writing a Riveting Review

Following the massive success of Mineraft, a wave of survival games based in an open randomly generated world has flooded the market. One particular example I've discovered is indie gothic survival game, Don't Starve, developed and published by Klei interactive.


Taking place on an island made up of several different types of environment (called Biomes) populated by pig-men, birds, jackalope and much more dangerous creatures like boars and spiders, Don't Starve is an accurate title as you are left to survive alone. You must gather food and other useful items to ensure you can make it through the treacherous night of the island, when the hostile creatures emerge to feed.

The game is presented in a hand-drawn pen and ink look, all in a sepia tone that evokes a very dark and menacing atmosphere. The isometric camera really gives you a good view of the beautiful art style, looking down on the island and the player character from on high. The bleak color palette, and the dark heavy lines bordering everything emphasizes the creepy and lonely nature of the game.


Helping the menacing atmosphere is amazing sound design: the clear sounds of the island like the wind and the ocean mixes well with the plonky piano and deep horn bleats fit the old-timey feel of the game while you explore. Later, during the night, the dead silence punctuated by the growls of nearby beasts keeps you close
to your pitiful firelight.


 There is much to discover as you explore the mysterious island, survival takes a quick wit, and a cautious mind to ensure you make it through the days, maintaining your health, hunger, and sanity. At 15$ on steam, I recommend Don't Starve to any PC gamer, it's a truely unique experience that anybody would want in their game collection.

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